namespace FEFTwiddler.Enums
{
    public enum Chapter : byte
    {
        None = 0x00,
        Confirmation = 0x01,
        Prologue = 0x02,
        Chapter1 = 0x03,
        Chapter2 = 0x04,
        Chapter3 = 0x05,
        Chapter4 = 0x06,
        Chapter5 = 0x07,
        Birthright_Chapter6 = 0x08,
        Birthright_Chapter7 = 0x09,
        Birthright_Chapter8 = 0x0A,
        Birthright_Chapter9 = 0x0B,
        Birthright_Chapter10 = 0x0C,
        Birthright_Chapter11 = 0x0D,
        Birthright_Chapter12 = 0x0E,
        Birthright_Chapter13 = 0x0F,
        Birthright_Chapter14 = 0x10,
        Birthright_Chapter15 = 0x11,
        Birthright_Chapter16 = 0x12,
        Birthright_Chapter17 = 0x13,
        Birthright_Chapter18 = 0x14,
        Birthright_Chapter19 = 0x15,
        Birthright_Chapter20 = 0x16,
        Birthright_Chapter21 = 0x17,
        Birthright_Chapter22 = 0x18,
        Birthright_Chapter23 = 0x19,
        Birthright_Chapter24 = 0x1A,
        Birthright_Chapter25 = 0x1B,
        Birthright_Chapter26 = 0x1C,
        Birthright_Chapter27 = 0x1D,
        Birthright_Endgame = 0x1E,
        Conquest_Chapter6 = 0x1F,
        Conquest_Chapter7 = 0x20,
        Conquest_Chapter8 = 0x21,
        Conquest_Chapter9 = 0x22,
        Conquest_Chapter10 = 0x23,
        Conquest_Chapter11 = 0x24,
        Conquest_Chapter12 = 0x25,
        Conquest_Chapter13 = 0x26,
        Conquest_Chapter14 = 0x27,
        Conquest_Chapter15 = 0x28,
        Conquest_Chapter16 = 0x29,
        Conquest_Chapter17 = 0x2A,
        Conquest_Chapter18 = 0x2B,
        Conquest_Chapter19 = 0x2C,
        Conquest_Chapter20 = 0x2D,
        Conquest_Chapter21 = 0x2E,
        Conquest_Chapter22 = 0x2F,
        Conquest_Chapter23 = 0x30,
        Conquest_Chapter24 = 0x31,
        Conquest_Chapter25 = 0x32,
        Conquest_Chapter26 = 0x33,
        Conquest_Chapter27 = 0x34,
        Conquest_Endgame = 0x35,
        Revelation_Chapter6 = 0x36,
        Revelation_Chapter7 = 0x37,
        Revelation_Chapter8 = 0x38,
        Revelation_Chapter9 = 0x39,
        Revelation_Chapter10 = 0x3A,
        Revelation_Chapter11 = 0x3B,
        Revelation_Chapter12 = 0x3C,
        Revelation_Chapter13 = 0x3D,
        Revelation_Chapter14 = 0x3E,
        Revelation_Chapter15 = 0x3F,
        Revelation_Chapter16 = 0x40,
        Revelation_Chapter17 = 0x41,
        Revelation_Chapter18 = 0x42,
        Revelation_Chapter19 = 0x43,
        Revelation_Chapter20 = 0x44,
        Revelation_Chapter21 = 0x45,
        Revelation_Chapter22 = 0x46,
        Revelation_Chapter23 = 0x47,
        Revelation_Chapter24 = 0x48,
        Revelation_Chapter25 = 0x49,
        Revelation_Chapter26 = 0x4A,
        Revelation_Chapter27 = 0x4B,
        Revelation_Endgame = 0x4C,
        Paralogue1 = 0x4D,
        Paralogue2 = 0x4E,
        Paralogue3 = 0x4F,
        Paralogue4 = 0x50,
        Paralogue5 = 0x51,
        Paralogue6 = 0x52,
        Paralogue7 = 0x53,
        Paralogue8 = 0x54,
        Paralogue9 = 0x55,
        Paralogue10 = 0x56,
        Paralogue11 = 0x57,
        Paralogue12 = 0x58,
        Paralogue13 = 0x59,
        Paralogue14 = 0x5A,
        Paralogue15 = 0x5B,
        Paralogue16 = 0x5C,
        Paralogue17 = 0x5D,
        Paralogue18 = 0x5E,
        Paralogue19 = 0x5F,
        Paralogue20 = 0x60,
        Paralogue21 = 0x61,
        Paralogue22 = 0x62,
        Birthright_Invasion1 = 0x63,
        Birthright_Invasion2 = 0x64,
        Birthright_Invasion3 = 0x65,
        Conquest_Invasion1 = 0x66,
        Conquest_Invasion2 = 0x67,
        Conquest_Invasion3 = 0x68,
        Revelation_Invasion1 = 0x69,
        Revelation_Invasion2 = 0x6A,
        Revelation_Invasion3 = 0x6B,
        Chapter6 = 0x6C, // Branch of Fate
        DragonsGate = 0x6D,
        Ending = 0x6E,
        // Unknown 0x6F - 0x74
        HeroBattle_Marth = 0x75,
        HeroBattle_Ike = 0x76,
        HeroBattle_Lucina = 0x77,
        HeroBattle_Robin = 0x78
        // Unknown 0x79
    }
}